Available Data Sets

 

 

l       The following is data sets in the FBG database.  You can download the sample data for each data set.

l       To obtain the FBG data, click [ Purchase the Database ]

 

 


3D Motion Data

To represent 3D motion data, 3D human body model is required. Our 3D human body model consists of 21 segments, which is shown in Figure 1. 3D motion data is saved in Motion Analysis’s HTR (Hierarchical Translation Rotation) format, which contains the hierarchy of 3D human body model, the base position of each segment and 3D translation and rotation difference between adjacent frames at each segment.

 

Figure 1. 3D human body model

 

The storage required per subject is approximately 20MB. Thus, the total storage requirement for 20 subjects is about 400MB. Figure 2 shows 3D motion data of ‘Bending a waist’ gesture (sample).

 

Figure 2. Example of 3D motion data

 


2D Stereo-Video Data

2D Stereo video data are captured by 3pair. We captured 24 gestures from 3 sets of stereo cameras at different directions. Thus, 6 sets of 320 x 240 color video data from stereo cameras are generated for each gesture. The storage required per subject for uncompressed ‘AVI' files is approximately 4.5GB. The total storage requirement for 2D stereo-video data of 20 subjects is about 90GB. Figure 3 shows the example of 2D stereo-video data for ‘Bending a waist’ gesture (sample).  

 

Figure 3. Examples of 2D stereo-video data captured with 3 sets of stereo cameras




2D Silhouette Data

When the 2D stereo-video data is captured, more than 500 frames of background video data without any subject are saved for each subject. For instance, to separate subjects who perform ‘sitting on a chair’ and ‘standing up from a chair’ gestures, the background video data with only a chair and without a subject is also captured. The 2D stereo-video data and the background video data are converted to 8 bit gray-level images. We synthesize 2D silhouette data, in which the region of background is ‘0’ and the region of a subject is ‘1’ using the background video data, and save them as binary BMP format. Figure 4 shows the example of 2D silhouette data for ‘Bending a waist’ gesture (sample). 

 

 

Figure 4. Examples of 2D silhouette images synthesized from 2D stereo-video data

 

 


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Contact: gesturedb@image.korea.ac.kr